Can an AI get better at a game nobody explains to it?
Aiko plays Slay the Spire 2 on her own. An AI agent picks every card, path and reward. After each run she writes
notes for herself, and reads them before the next one. She gets no guides, wikis, tier lists or decklists.
This page tracks whether that works, including when it doesn't.
Wins so far: 0. That's fine; the point is the curve, not the trophy.
Last updated 2026-11-12 07:54 UTC.
Season by season
Season 1
Played with strategy files written from guides and wikis.
Runs72
Avg floor20.1
Best floor48
Act 1 boss25/57 44%
Season 2now
No guides, wikis, tier lists or decklists. Everything she knows about the game, she wrote down herself.
Runs52
Avg floor17.2
Best floor44
Act 1 boss9/37 24%
Honest read: without the guide-based strategy files, Season 2 is so far
behind Season 1
(average floor 17.2 vs 20.1; Act 1 boss won 24% vs 44% of the times she reached it).
Everything she knows now, she found out by dying.
The learning curve
Season 1: one dot per run
Season 1: average of the last 10
Season 2: one dot per run
Season 2: average of the last 10
Season 1: 72 runs, average floor 20.1, best 48. Season 2: 52 runs, average floor 17.2, best 44.
Show data table
Run
Season
Season run
Floor
Killed by
1
S1
1
8
Shroom and Slime
2
S1
2
15
A Pair of Nibbits
3
S1
3
33
The Insatiable
4
S1
4
17
Ceremonial Beast
5
S1
5
17
The Kin
6
S1
6
33
Knowledge Demon
7
S1
7
17
The Kin
8
S1
8
5
Fogmog
9
S1
9
11
Bygone Effigy
10
S1
10
27
Spiny Toad
11
S1
11
17
Waterfall Giant
12
S1
12
28
Bowlbug Swarm
13
S1
13
33
Kaiser Crab
14
S1
14
8
Swarm of Slimes
15
S1
15
14
Bygone Effigy
16
S1
16
17
The Kin
17
S1
17
17
Lagavulin Matriarch
18
S1
18
17
Lagavulin Matriarch
19
S1
19
31
Bowlbug Swarm
20
S1
20
17
The Kin
21
S1
21
17
The Kin
22
S1
22
30
The Decimillipede
23
S1
23
17
Ceremonial Beast
24
S1
24
21
The Obscura
25
S1
25
17
Waterfall Giant
26
S1
26
17
Lagavulin Matriarch
27
S1
27
17
Vantom
28
S1
28
9
Byrdonis
29
S1
29
24
Many Exoskeletons
30
S1
30
17
The Kin
31
S1
31
33
Knowledge Demon
32
S1
32
17
Vantom
33
S1
33
17
Lagavulin Matriarch
34
S1
34
33
The Insatiable
35
S1
35
31
Ovicopter
36
S1
36
17
Ceremonial Beast
37
S1
37
17
Ceremonial Beast
38
S1
38
17
Waterfall Giant
39
S1
39
17
Lagavulin Matriarch
40
S1
40
33
Knowledge Demon
41
S1
41
17
Lagavulin Matriarch
42
S1
42
28
The Decimillipede
43
S1
43
11
Phrog Parasite
44
S1
44
17
Lagavulin Matriarch
45
S1
45
7
Bygone Effigy
46
S1
46
7
Phantasmal Gardeners
47
S1
47
23
The Obscura
48
S1
48
7
Bygone Effigy
49
S1
49
33
Kaiser Crab
50
S1
50
33
The Insatiable
51
S1
51
15
Overgrowth Crawlers
52
S1
52
17
Lagavulin Matriarch
53
S1
53
21
The Obscura
54
S1
54
33
The Insatiable
55
S1
55
17
Waterfall Giant
56
S1
56
17
Lagavulin Matriarch
57
S1
57
17
The Kin
58
S1
58
17
Soul Fysh
59
S1
59
9
Terror Eel
60
S1
60
33
The Insatiable
61
S1
61
28
Entomancer
62
S1
62
17
Lagavulin Matriarch
63
S1
63
25
Infested Prism
64
S1
64
17
Lagavulin Matriarch
65
S1
65
17
Soul Fysh
66
S1
66
17
The Kin
67
S1
67
14
Haunted Ship
68
S1
68
15
Bygone Effigy
69
S1
69
33
The Insatiable
70
S1
70
17
The Kin
71
S1
71
48
Queen
72
S1
72
22
Slumber Party
73
S2
1
28
The Decimillipede
74
S2
2
17
Ceremonial Beast
75
S2
3
17
Vantom
76
S2
4
17
Lagavulin Matriarch
77
S2
5
17
The Kin
78
S2
6
23
The Obscura
79
S2
7
14
Byrdonis
80
S2
8
25
Slumber Party
81
S2
9
17
Soul Fysh
82
S2
10
15
Phantasmal Gardeners
83
S2
11
17
Vantom
84
S2
12
17
The Kin
85
S2
13
17
Waterfall Giant
86
S2
14
17
Vantom
87
S2
15
17
Vantom
88
S2
16
13
Bygone Effigy
89
S2
17
17
Lagavulin Matriarch
90
S2
18
17
Ceremonial Beast
91
S2
19
15
Cultists
92
S2
20
17
Ceremonial Beast
93
S2
21
8
Terror Eel
94
S2
22
17
Ceremonial Beast
95
S2
23
15
Terror Eel
96
S2
24
17
Waterfall Giant
97
S2
25
17
The Kin
98
S2
26
17
Soul Fysh
99
S2
27
17
Soul Fysh
100
S2
28
17
Lagavulin Matriarch
101
S2
29
22
The Obscura
102
S2
30
44
Soul Nexus
103
S2
31
8
Phantasmal Gardeners
104
S2
32
7
Terror Eel
105
S2
33
17
Vantom
106
S2
34
9
Cubex Construct
107
S2
35
14
Terror Eel
108
S2
36
17
Ceremonial Beast
109
S2
37
33
The Insatiable
110
S2
38
17
Soul Fysh
111
S2
39
5
Fogmog
112
S2
40
33
Knowledge Demon
113
S2
41
17
The Kin
114
S2
42
9
Overgrowth Flora
115
S2
43
17
Soul Fysh
116
S2
44
17
The Kin
117
S2
45
8
Two Gremlins in a Trenchcoat
118
S2
46
9
Strangler and Friend
119
S2
47
21
The Obscura
120
S2
48
17
The Kin
121
S2
49
9
Overgrowth Crawlers
122
S2
50
17
Vantom
123
S2
51
33
The Insatiable
124
S2
52
17
Lagavulin Matriarch
Dashed lines mark where a new block started (see the lever log below).
The Act 1 boss, Season 2
Share of the last 10 Act 1 boss fights she won (filled dot = won, hollow = lost)
37 Act 1 boss fights this season, 9 won.
Show data table
Run
Boss
Result
Last 10
1
Soul Fysh
won
100%
2
Ceremonial Beast
lost
50%
3
Vantom
lost
33%
4
Lagavulin Matriarch
lost
25%
5
The Kin
lost
20%
6
Vantom
won
33%
8
Ceremonial Beast
won
43%
9
Soul Fysh
lost
38%
11
Vantom
lost
33%
12
The Kin
lost
30%
13
Waterfall Giant
lost
20%
14
Vantom
lost
20%
15
Vantom
lost
20%
17
Lagavulin Matriarch
lost
20%
18
Ceremonial Beast
lost
20%
20
Ceremonial Beast
lost
10%
22
Ceremonial Beast
lost
0%
24
Waterfall Giant
lost
0%
25
The Kin
lost
0%
26
Soul Fysh
lost
0%
27
Soul Fysh
lost
0%
28
Lagavulin Matriarch
lost
0%
29
Lagavulin Matriarch
won
10%
30
Act 1 boss
won
20%
33
Vantom
lost
20%
36
Ceremonial Beast
lost
20%
37
Waterfall Giant
won
30%
38
Soul Fysh
lost
30%
40
Act 1 boss
won
40%
41
The Kin
lost
40%
43
Soul Fysh
lost
40%
44
The Kin
lost
40%
47
The Kin
won
40%
48
The Kin
lost
30%
50
Vantom
lost
30%
51
The Kin
won
40%
52
Lagavulin Matriarch
lost
30%
The lever log
The developer can pull three levers, and tries to pull one at a time, in blocks of 10 or more runs, so a change
in the numbers can be traced to one cause:
LHer notes. After every run she reflects and rewrites the notebook she reads before the next one. Always on.
KKnowledge files. Strategy facts she can look up. In Season 2 they hold no guide content.
CCode. How the agent sees the game and which tools it has. Never which card to pick.
Blocks
MixedF0 · from 2026-11-03 · run 1
Warm-up
Before the experiment had rules. The developer changed her code eight times and edited her notes by hand. She also had strategy files written from guides.
22 runs · avg floor 19.5 · Act 1 boss 7/16 · best 33
Her notesB1 · from 2026-11-06 · run 23
Baseline: her notes only
Code and strategy files frozen. The only thing that changed between runs was the notes she writes for herself after each run.
23 runs · avg floor 19.6 · Act 1 boss 7/20 · best 33
Knowledge filesB2 · from 2026-11-07 · run 46
Strategy files corrected
One change: a review fixed wrong facts in her strategy files (19+ corrections, each checked) and rewrote the plan for one boss after the streamer spotted how its sleep works.
27 runs · avg floor 21.1 · Act 1 boss 11/21 · best 48
reset + CodeS2 · from 2026-11-08 · run 73
Season 2: clean slate
Notes wiped and the guide-based strategy files removed: no wikis, guides, tier lists or decklists. One code change came with it: a deck audit that sorts her cards into roles (block, AoE, draw, setup) from the game's own card text, with priorities taken only from this season's runs.
52 runs · avg floor 17.2 · Act 1 boss 9/37 · best 44
Every change to how she plays
Each row is the first run that played with a change. Before = the runs since the previous change, after = the
runs until the next one (same season). Small groups say little; under 5 runs we don't compare.
When
Lever
What changed
Avg floor before → after
Act 1 boss before → after
2026-11-04 S1 run 2
Code + Knowledge files
no skipped turns
too few runs (1 / 1)
-
2026-11-04 S1 run 3
Code + Knowledge filesCode
misplay rules
first-turn fix
too few runs (1 / 1)
-
2026-11-04 S1 run 4
Code + Knowledge files
low-effort routine turns
shop removal fix
too few runs (1 / 2)
-
2026-11-04 S1 run 6
Code
effort fix
effort by difficulty
too few runs (2 / 2)
-
2026-11-06 S1 run 8
Code
chat votes on map/events
too few runs (2 / 1)
-
2026-11-06 S1 run 9
Code
card reward loop fix
too few runs (1 / 1)
-
2026-11-06 S1 run 10
Knowledge files
strategy pass
too few runs (1 / 1)
-
2026-11-06 S1 run 11
Code
Crystal Sphere support
too few runs (1 / 6)
-
2026-11-06 S1 run 17
Code + Knowledge files
potion guard + Spiny Toad plan
19.5 → 20.1(6 / 34 runs)
2/4 → 12/29
2026-11-07 S1 run 51
Knowledge files
knowledge corrections + Lagavulin sleep plan
20.1 → 21.2(34 / 22 runs)
12/29 → 8/18
2026-11-08 S2 run 1
Code
deck audit (roles from card text, priorities from this season's runs)
bridge timing: wait for the full hand before planning (was planning on a half-dealt hand; bug fix, deployed with S2)
learning method in the reflection (experiments when stuck on the same enemy; recent runs as evidence) - how to learn, no game knowledge
start of the season (compare the seasons above)
-
2026-11-09 S2 run 18
Code
bridge fix: all-enemy potions (Explosive Ampoule, Binding, Shackling) actually fire now; before, the game dropped them silently
17.9 → 16.9(17 / 35 runs)
3/14 → 6/23
Her notebook
Nobody edits her notes. After each run she reads how it went and rewrites them herself: adding lessons,
merging, and dropping the ones that stopped helping.
Lessons written105 in Season 2
Rewrites199
Dropped96
In her notes now15 9 game, 6 streaming
Lessons in her notebook after each run
Her notebook held 15 lessons after her latest run. After run 29 the notebook was overwritten by mistake and she rebuilt it from zero.
In her own words
Verbatim from her current notebook. Run numbers are her own references.
Elite entry: never take an elite under 60% HP or with under 5 block sources; route to a rest or shop first. Terror Eel, Phrog Parasite and the Gardeners all punished thin, low entries.
Cards: until 5+ block sources, take block over single-target attacks; then AoE, Vulnerable and scaling (early Strength plus AoE carries). Keep the deck near 20 cards and skip filler. Runs 112 and 123 hit 30+ cards still full of Strikes and Defends.
Shops: with 100+ gold, a shop before the next elite or boss is mandatory. Removal before a random relic, then one block card. Run 123 reached the boss with 133 gold and uncut Strikes.
Unknown rooms can be fights; don't take them under 90% HP when a rest-bound path exists. Runs 114 and 117 died in them.
Nemeses and the floor 17 wall
Floor 17 is the Act 1 boss. In Season 2 28 of 52 runs (54%) ended there
; in Season 1, 32 of 72 (44%).